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Looking for a game system that supports telling rich, complex stories with your gaming group? A system where cinematic framing tools let you set up scenes however you want, even changing characters between scenes? A system with a simple and robust dice mechanic that lets your group handle the narrative while providing tension and drama?

If so, the Eddic Engine is for you!

This SRD covers all aspects of the Eddic Engine, from details to dice mechanics, world-building to who the players will be. With the tools provided here, you can build an entirely new setting or adapt an existing one for your group.

Here’s what you’ll find in this document:

  • A breakdown of details, the narrative descriptions that are the heart of this system
  • How to build or adapt a setting to use the Eddic Engine to power your stories, including how to create leading questions so all of the players have a hand in shaping where your story begins
  • How to not only make characters for the game, but how to design the archetypes that give characters special abilities
  • How to create threats and use them in scenes
  • How to frame campaigns and scenes using the Eddic Engine so you’ll always know where you’re heading

If you’re familiar with a variety of TTRPG systems, you’ll see elements in the Eddic Engine that are familiar to you. This system takes inspiration from a number of different sources, including Fate Core/Accelerated/Condensed, Dungeons & Dragons 4th Edition, Shadowrun 5th Edition, Fiasco!, Apocalypse World and any number of other influences that the design team blended together into a unique, new configuration.

The other inspiration for the Eddic Engine is the kind of work you see happen when professional improvisers and actors play TTRPGs. In many live streams or podcasts, players with professional experience riff or provide extra context to a character or scene seemingly as easily as they draw a breath. The Eddic Engine’s procedures help facilitate that same kind of ease for anyone who plays.

If that all sounds like it’s up your alley, then download the PDF and make your own worlds and campaigns!

StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(9 total ratings)
AuthorTheOtherTracy
GenreRole Playing
Tagssetting-neutral, srd, Tabletop role-playing game

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Click download now to get access to the following files:

Eddic Engine SRD.pdf 438 kB

Comments

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(+1)

I was studying your SRD with the intention of creating a video on it for my SRD YouTube series, and I noticed that there was an potential inconsistency in the text. I was hoping to clarify it before I potentially make a mistake in my script.

The SRD says in the rules for Glitch Dice on page 27, "Like regular dice, glitch dice also explode." However, I noted there was no mention of exploding dice when discussing standard dice rolls and hits in either the SRD or Iron Edda Reforged. 

This lead to me having several questions. Was there an exploding dice mechanic that I missed or that was initially included and later omitted during testing? If there is an exploding dice mechanic intended, would this work like in other pool-based systems (i.e. if 6 is rolled, a hit is recorded and the die rerolled?)

Thanks for your hard work on this. It so far looks really good!

(+1)

The exploding dice work how you expect. If I'm remembering correctly, all dice should explode. I'll have to double-check, as it's been a while since I've worked with the system. Once I sort it out, I'll update the documents. Thank you!

Thank you! I will be sure to include that in my video then. And I apologize ahead of time if it turns out I just overlooked something. ( ^_^;)

No worries! It's a beta, so stuff like this was bound to slip though.